| In game controls |
| +commandmenu |
brings up option menu (change team, weapon etc) |
| +stunt |
the Stunt button, used for dives, etc. |
| +change |
brings up the weapon selection menu, enter is always bound to this. |
| spectate |
become a spectator, even in LMS or DM |
| tkok |
forgive a teamkill |
| heal |
used to bandage your wounds if bleeding/limping |
| dropitem |
drop your current special item |
| useitem |
switch your special item on/off |
| ignoremode |
Cycle through ignore modes (broadcast, broadcast & radio, all or none) |
| gesture <animation> |
do this gesture
(for making custom shortcuts etc)
valid gestures : point_forward, point_up, wave_forward, wave_stop, flipoff, taunt & salute
|
| Weapon controls |
| weapon |
helpful command for :
a) switching to or between unique weapons
b) unzooming
c) putting pin back in an armed grenade
d) switching to last used weapon
|
| dropweapon |
Drops your current weapon and draws a different weapon, usually a single pistol |
| weapon_fists |
Kung Fu mode :) |
| weapon_knife |
Knife |
| weapon_frag |
Grenade |
| weapon_beretta |
Single Beretta |
| weapon_colt |
Single Colt 1911 |
| weapon_saa |
Single Colt SAA |
| weapon_anaconda |
.44 Magnum |
| weapon_de50 |
Desert Eagle |
| weapon_akimbob |
Akimbo Berettas |
| weapon_akimcolt |
Akimbo Colt 1911 |
| weapon_akimsaa |
Akimbo Colt SAA |
| weapon_hkmp5 |
MP5K Submachine gun |
| weapon_m4 |
M4 Assault Rifle |
| weapon_handcannon |
Handcannon |
| weapon_ithaca |
Shotgun |
| weapon_msg90 |
MSG90 Semi-Auto Sniper Rifle |
| weapon_50cal |
.50cal Bolt-Action Sniper Rifle |
| Radio/talk variable binds |
| radio <sentence> |
radio this message to your teammates directly, valid <sentences> are (explanation in brackets):
0 to 10 ("One", "Two" etc.)
back ("Back)
backup ("Need Backup")
cover ("Cover me")
down ("Down")
enemyd ("Enemy down!")
enemys ("Enemy spotted!")
forward ("Forward")
go ("GO!")
im_hit ("I'm hit!")
left ("Left")
rdeath ("AAArghhglhlh", you can use this one to go along with your "I'm dying at %L" text message)
reportin ("Reporting in")
right ("Right")
taking_f ("Taking fire!")
teamdown ("Teammate down")
treport ("Team! report in!")
up ("Up")
examples:
radio im_hit cover (would output "I'm hit! Cover me!")
radio go up (would output "Go up", ya who would've guessed)
|
say_team %K flag
(Directors Cut) |
Adds current number of kills to message
eg. say_team "Got %K !" would come out as
"Player [TEAM] : Got 2 kills!"
|
say_team %A flag
(Directors Cut) |
Adds current amount of ammo to message
eg. say_team "Got %A left!" would come out as
"Player [TEAM] : Got 5 rounds of ammo left!"
|
say_team %T flag
(Directors Cut) |
Adds current teamname to message
eg. say_team "%T follow me!" would come out as
"Player [TEAM] : TEAM follow me!"
|
| say_team %L flag |
add location information to message
eg. say_team "Taking fire near %L" would come out as
"Player [TEAM] : Taking fire near East Avenue"
|
| say_team %V flag |
add ident information to message
eg. say_team "I can see %V sitting on his arse" would come out as
"Player [TEAM] : I can see Agent Smith sitting on his arse"
|
| say_team %O flag |
add ident location information to message
eg. say_team "Enemy %V spotted near %O" would come out as
"Player [TEAM] : Enemy Agent Smith spotted near East Avenue" |
| say_team %W flag |
add weaponname information to message
eg. say_team "I'm using a %w" would come out as
"Player [TEAM] : I'm using a shotgun" |
| say_team %I flag |
add itemname information to message
eg. say_team "I'm have a %i" would come out as
"Player [TEAM] : I'm have a laser sight" |
| say_team %H flag |
add health information to message
eg. say_team "I'm on %h" would come out as
"Player [TEAM] : I'm on 50% health" |
| Client options (cl_vars) |
crosshair_dynamic
(Directors Cut) |
Dynamic crosshair
0 = off
1 = fancy dynamic crosshair
2 = dynamic crosshair without rate of fire adjustment
3 = round.. thingy |
crosshair_dynamic_color
(Directors Cut) |
Dynamic crosshair color
Range: 0-8 |
crosshair_dynamic_alpha
(Directors Cut) |
Dynamic crosshair alpha (transparency)
Range: 0-255 |
select_empty_weapons
(Directors Cut) |
Allow weapon cycling to select empty weapon
1 = on
0 = off |
| cl_screentilt |
Screen tilt (when moving left and right)
Range: 0-8 |
| cl_bodystay |
0 = infinite, any other number = time in seconds |
| cl_menubars |
0 = no more menu bars |
| eyecandy |
how much gore/sfx is in the game |
| hud_fastswitch |
Fast weapon switching
0 = Off
1 = On |
| r_decals |
Number of decal effects. Set it to 4096 if your system can handle it. |
| gore_level |
How much blood/gibs appear. |
| cl_wallfx |
Wall debris.
1 = On
0 = Off |
| cl_wallfxscale |
Size of the wall debris. |
| cl_muzzlefx |
First person muzzle flashes.
1 = On
0 = Off |
| cl_externalmuzzlefx |
3rd person muzzle flashes.
1 = On
0 = Off |
cl_extmuzflash
(Directors Cut) |
3rd person muzzle world flashes.
1 = On
0 = Off |
| cl_bloodfx |
Blood particles.
1 = On
0 = Off |
| hud_takeshots |
Takes a screenshot of the scoreboard at the end of each level.
1 = On
0 = Off |
| cl_forcefps |
Force rush mode to stay in first person.
1 = On
0 = Off |
| cl_autotime |
Automatic rush mode.
1 = On
0 = Off |
| cl_slowsound |
Slow sounds down when in rush mode.
1 = On
0 = Off |
| cl_norushmode |
Never uses rush mode.
1 = On
0 = Off |
| super_volcanos |
Feature demanded by Sexeh-Bot. Try it.
1 = On
0 = Off |
| Server options (sv_vars) |
sv_alltalk
(Directors Cut) |
Allow voice comms between opposing teams
1 = On
0 = Off
2 = On + Plus Dead People |
| sv_floodcount |
amount of sentences the player can say in x amount of time |
| sv_allowdownload |
Allow clients to download
0 = Dont allow
1 = Allow |
| sv_allowupload |
Allow clients to upload. Custom Sprays for example.
0 = Dont allow
1 = Allow |
| sv_floodtime |
determines the x in the line above. |
| sv_forcebalance |
Only allows you to join the team with less players |
| mp_tkdeal |
How to deal with TKers
2 = kick
1 or 0 = punish |
| mp_chasecam |
Chase cam
0 = Off
1 = On
2 = Teammates only |
| mp_allowspectators |
Allows free floating spectators
0 = Off
1 = On |
| mp_allowpractice |
Allows gun fights whilst waiting for the round to start
0 = Off
1 = On |
| mp_tkbantime |
How long a TKer will be banned for |
| mp_balanceteams |
Stops play if teams are unbalanced
0 = Off
1 = On |
| mp_forcebalance |
Forces the player to join the team with fewest players
0 = Off
1 = On |
| mp_fraglimit |
Max kills before level change (DM + LMS Only) |
| mp_timelimit |
Max time before a level change |
| mp_roundtimelimit |
Max time a round can last |
| mp_forcerespawn |
Whether or not a player is forced to respawn in DM/roundless TP
0 = Off
1 = On |
| mp_gametype |
Different game modes.
0 = Deathmatch
1 = Last Man Standing (Deathmatch with rounds basically)
2 = Last Man Standing with equipment selection
3 = Last Man Standing with random weapons each round
4 = Teamplay with rounds
5 = Teamplay with out rounds
|
| mp_nogoals |
Activate Goals.
0 = Allow goals in maps that have them.
1 = Disable goals in maps that have them.
NOTE : DM automatically removes goals anyway.
This is more for playing a map in teamplay.
|
| mp_friendlyfire |
Whether team mates can cause damage
0 = Off
1 = On |
| sv_logdamage |
Writes the damage caused to each player to the logs
0 = Off
1 = On |
| sv_logchat |
Writes conversations to the logs
0 = Off
1 = On |
| bot_snipe |
Allow bots on the server to snipe
0 = Off
1 = On |
| bot_wp_edit |
Bot waypoint editing mode
0 = Off
1 = On |
| sv_wpedit |
Server/Computer waypoint editing mode
0 = Off
1 = On |
| mp_bots |
Add bots. Enter a number |
| kickbot "name" |
Kicks the bot you name. |
| rcon_password |
Password for Rcon admin |
| sv_rcon_maxfailures |
Maxmimum rcon failures before permenant ban |
| mp_teamkills |
Number of Tk's allowed before punishment |
| maxplayers |
Maximum players allowed on server |
| sv_aim |
Auto Aiming
0 = Off
1 = On |
| sv_cheats |
Enable Cheats
0 = Off
1 = On |
| sv_lan |
Enable LAN server
0 = Off
1 = On |
| sv_sendvelocity |
Enable Low ping physics
0 = Off
1 = On |
| pauseable |
Clients ability to pause server
0 = Off
1 = On |
| developer |
Developer mode
0 = Off
1 = On |
| hostname |
Set the server name |
| sv_maxspeed |
Speed at which the game runs. (HL Default 270) |
| hpk_maxsize |
Maximum player decal size. (Default 1.0) |
| sv_maxunlag |
Time netcode attempts to compensate for someone's ping (Default 0.250) |
| sv_maxupdaterate |
Set maximum server updates per second (Default 100) |
| sv_minupdaterate |
Set minimum server updates per second (Default 20) |
| sv_maxrate |
Set maximum bandwidth taken by client (Default 20000) |
| sv_minrate |
Set minimum bandwidth taken by client (Default 2500) |
| sys_ticrate |
Set tick rate of server (Default 100) |
| sv_contact |
Set contact details for server (email/weburls etc) |
| sv_botgrudge |
Set bots to auto forgive team kills 0 = Off
1 = On |